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Stefan 3D AI · @stefan_3d_ai
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Overall I think this guy's made really amazing job, bring it it all together and I really had a lot of
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And this one was really really fun personally
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thing or you can pick some recommended that's quite helpful because this AI actually understand the games and the game mechanics. So let's take a look.
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Words
1,833
Runtime
10:35
Speaking pace
173wpm
Reading time
8min
173 words per minute, between the 160 25th percentile and the 181 median of 349 measured videos. That distribution comes from the 349-video hook study.
Opening (first 30 seconds)
I just want one of the best AI tool for creating indie games. It's probably the first time I was able to create playable and fun game in just few prompts. And this one is really good and open. You can think of it as an upgraded, ClothCode setup for game development. Well inside there is much more than that. There is a model orchestration using Fable 5, GPT 5 .6 and Chemicatry already. With a lot of useful skills in libraries used in game development, such
87 words, the words spoken in the first 30 seconds at 173 words per minute.
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Sentence shape
| Measure | This transcript |
|---|---|
| Sentences | 85 |
| Average words per sentence | 21.6 |
| Longest sentence | 92 words |
| Questions asked | 1 |
| Sentences containing a number | 12 |
Most used terms
Filler phrases
53 in total: like 27 · actually 16 · basically 7 · you know 2 · I mean 1.
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What this transcript is
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I just want one of the best AI tool for creating indie games. It's probably the first time I was able to create playable and fun game in just few prompts. And this one is really good and open. You can think of it as an upgraded, ClothCode setup for game development. Well inside there is much more than that. There is a model orchestration using Fable 5, GPT 5 .6 and Chemicatry already. With a lot of useful skills in libraries used in game development, such as animation, hundreds of VFX, both 3D and 2D.
Multiple add -ons and much more. And it's not a black box. You can inspect every file, create it, and export source code or build whenever you want. Someone even created games and published on Steam. I already created few fun games which I also want to share with you. So let me tell you more about it. Don't forget to hit that like button. Really appreciate your support. Let's start. So the platform name is Tissana and I've heard about it for a while already.
I actually saw it on the X a lot. But a few months ago I was a bit skeptical and skipped it somehow. But recently they did crazy good updates and I decided to give it a not the Troy and I was really surprised. Now let me tell you why. I was recently doing a big test trying to create complete game with good darts in my own cloud code setup together with blender with full AI, MCP. I created really nice video and I was also tracking all the expenses and I was curious to compare whether this one will do this better, faster and cheaper maybe.
So here's actually the same prompt. I was challenging chemically, cloud, fable, five and GPT with this test and actually only chemically was able to do something playable. But here I got playable results in just one prompt and then I adjusted it a little bit here you can see everything that happened. There was some small bugs that I had to address and here's the results. Simple but playable team in just few prompts and I was wondering how much I spent and overall in tokens I spent around 20 bucks and I also went to see what asset it created and created plenty of assets, plenty of sounds, plenty of stuff.
You can say it was creating it quite low poly, you can regenerate, you can see actually all files it created, you can check every script it creates etc. And since I just did that and my test was taking way longer I was like maybe I give it more try and let's take it a little bit more serious. I went to my agent and decided to create something more decent. And of course guys if you want to try it out the link will be in the description with some special promo code.
So how about old fashion to the arc noise? And here's the initial prompt and I spent around one hour back and forth giving feedback etc. you can see everything that it created and it's crazy good. Like from first prompt you already get nice results but you always want to give some feedback and you know what I really like every time that it complete some task it actually gives you the summary and recommendation which actually makes sense and I was just clicking recommendation by recommendation like combo scormol to player of course I did that.
And so for instance of course there were also bugs and one cool thing I spot is when you play the game and something accidentally crashes it actually tracks it and suggest you to fix that bug like basically adding that crash reports to the stuff that happened only once so I could not record that. And you can see it's keeps suggesting like what you can improve pretty much all the time and that's really helpful and that was really cool.
Okay so one hour prompting you can see everything I can show you all the slides that it created like boom you can already expect what's going to happen. The libraries that I mentioned you can also access from here but the good thing is that it can access this libraries on demand and there is quite a lot of VFX like a lot of VFX libraries for pretty much any case that is big difference compared to your local setup like you have to find this library somewhere.
So here's the play and all what you see is like exactly how I prompted. I wanted it to start like that so in menu you have it ready running okay let's give it a try. Look all the effects all the VFX look absolutely perfect. So someone may say that that's a simple game but I challenge you to try it out because I actually try it out to do that in my own setup and this library skills animation all that knowledge they put inside this agent is really valuable and in terms of course that's more or less the same because I was using fully eye basically that's the API tool all the 3D AI generators and use Tilt Pay for each 3D model generator or image generator.
So basically I was recreating all the games I was playing when I was a kid and I remember in 2000s it was very popular for months like this breakout right so I was trying to do that on the good dots and yeah I mean that's pretty simple concept and yeah it was very easy to do like different bonuses. White simple and fun example. Now let's bring it further. Here's more serious test. I did it more detailed prompts. I actually branched on it with my agent, you can see the prompts here and I provided the style reference how I actually imagined it to be.
Let's say it's 2 .5D platformer. It's not crazy difficult but making it 3D animations all that stuff that might take time. So here you can see all the process there was not that much iteration I would say maybe like 10 prompts and you know how I work like. So I was playing the game and then provide some feedback when I don't like something or I need something. Like that I use this per local and while playing you can also click this button that will capture the screenshot and attach it right to the chat.
So here's the results and again I was surprised that I was actually was able to play it and get some fun and you can basically iterate as much as you want adding some stuff editing levels and much more and again as I said very important thing for me is that you can expert everything. Well you can create some stuff here and if you want more freedom you want to edit some stuff in kodot directly just expert the source code of the kodot and go edit the level etc etc.
Or you can expert it here and share with your friends. It's not a black box I saw some other AI tools that do browser based some stuff and you don't really own it. You cannot really get it. Here you can expert all the sources. And now let me show you the game I spent almost one day building. Well prompting basically well I was busy with other stuff and of course it's about Mr. Mark this little amazing guy and he has the hats like in piki blinders or should I say piki blinders.
Now here's the prompt history there's a lot. I also started like with big prompts and the style reference. So here's the image that I start with and here's the prompts. You can see it basically the description of classic, roguelike, shooter but in paper clip style. I recently became a fan of it. So it's like a treaty but not real to the and challenge here was to make this sprites all these animations like attack, running natural and consistent.
And I was doing something like that just recently with Fable 5 and I had some tough time making this consistent sprites and this guy actually made it well. I did revision once there was shooting animation really not fitting but the next round he fixed it. So here's a bunch of prompts, bunch of features. Again mostly when task is completed it suggests you some stuff and you either do your thing or you can pick some recommended that's quite helpful because this AI actually understand the games and the game mechanics.
So let's take a look. And this one was really really fun personally to me and I'm going to share the link and you can test it out and dang that's actually playable in font stuff made within a day while I was actually doing my stuff and to create all of this it cost me around 25 bucks in creating security in the sun and honestly that's pretty much the same or less that I could spend doing it in my own setup like Fable 5, Foli, I for assets, images all that stuff.
Not the same the time you're going to need to spend to finding all that's fitting, VFX, sound effects etc. Maybe sound effects not that difficult because you can generate it and I actually tested that that works well you can iterate and get feedback. Same exactly you can do here. Sound is like a list expense but finding fitting animations and defects that's really tough and here you have hundreds of animations for different cases.
You can also explore what other people are creating and play that games. Overall I think this guy's made really amazing job, bring it it all together and I really had a lot of fun and the fact that you can take all the source of what you created is absolutely amazing. Now of course for full fledged developments and developing games in the team that's not the right approach you will want much more control and for full 3D games and Unreal Engine quality you're going to need Unreal Engine basically this one is on the dots but if you ever wanted to try creating your first game this is quite amazing tool to start and if you get something great you can expert it and continue in good dots or later try to do something like this on Unreal Engine or Unity.
I do have plenty of tutorials how you can create 3D assets for your games or even games itself with AI on my channel take a look including Unreal Engine Unity, Kodot and more. That was Steph, don't forget to like and subscribe and see you in the next videos.
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