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Mao Mallows · @maomallows
Words
5,854
Runtime
1:47:20
Speaking pace
55wpm
Reading time
24min
55 words per minute, below the 160 25th percentile of 349 measured videos. That distribution comes from the 349-video hook study.
Opening (first 30 seconds)
[music] Hey, [music] hey, [music] hey. >> [music] [music] >> Hey, [music] hey, hey. >> [music] [music] >> Hey, hey, hey. [music] >> [music] [music] >> Heat. Heat.
28 words, the words spoken in the first 30 seconds at 55 words per minute.
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Sentence shape
| Measure | This transcript |
|---|---|
| Sentences | 1,008 |
| Average words per sentence | 5.8 |
| Longest sentence | 42 words |
| Questions asked | 70 |
| Sentences containing a number | 12 |
Most used terms
Filler phrases
372 in total: uh 107 · um 105 · like 104 · you know 28 · I mean 7 · kind of 7 · actually 6 · right? 4 · sort of 4.
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What this transcript is
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[music] Hey, [music] hey, [music] hey. >> [music] [music] >> Hey, [music] hey, hey. >> [music] [music] >> Hey, hey, hey. [music] >> [music] [music] >> Heat. Heat. [music] [music] >> [music] [music] >> Hey, [music] hey, hey. Hey. Hey. Hey. [music] [music] >> [music] [music] >> Heat. Heat. [music] >> [music] [music] >> Hey, hey, hey. [music] >> [music] [music] >> Hey, [music] hey, >> [music] [music] >> Hey. [music] >> [music] [music] >> Heat.
Heat. [music] >> [music] [music] >> Hey, hey, hey. >> [music] [music] >> Heat. Hey, Heat. >> [music] [music] >> Heat. Hey, Heat. [music] Heat. Heat. [music] >> [music] [music] >> Hey. [music] Hey, hey, hey. [music] >> [music] [music] >> Hey, [music] hey, hey. Hey, hey, hey. [music] >> [music] [music] >> Heat. Hey, Heat. [music] >> [music] [music] >> Hey, [music] hey, hey. >> [music] [music] >> Hey, hey, hey. [music] >> [music] [music] >> Hey, [music] hey, hey. >> [music] [music] >> Hello Hello everyone.
Uh, one moment. All right. Here we go. What's up? What's up? Uh, supposed to remove that. Sorry for starting late. Usually I make the stream wait for 10 minutes. Um, seems like I went over uh more than just 10 minutes. How long was that? 25 minutes. Sorry. Well, I'm here now. Uh um one sec. Um I already have um FL Studio open, but I was working on something else. So, let me just switch over to the Oh, wait. Um, yeah.
Let me just switch over to the other project to the botanica project that we were supposed to work on today. There we go. All right. Okay. Um, is this the right one? Oh, yeah, it is. Okay. [laughter] Uh, one sec. Yep. Yep. All right. Here we go. And let me just make sure that Right. I'm assuming stream can hear that. All right. Um, should I increase my mic gain? Seems like it's a bit uh too quiet. This is 1.5 dB. Might check.
Might check. Okay. Hopefully this works. All right. I think this is good enough cuz it seems loud enough for me because Yeah. I won't make um Oh, what? You know what? I will be turning on uh I will be turning on the disappearing messages because these things I hate it. These things keep popping popping up from last stream. Anyway, okay. Uh, as typical uh Malo's tradition goes, here we go. I will be replaying the whole thing. might I might have to change my um chat overlay.
H again. This is not working. I don't like this. I hate it. Um I will select track straight to this one. Okay, that's a bit too much. Sorry. Um, let me just uh Okay, there are no other Oh god, please don't crash. E Studio, come on. Is it Oh. Oh, I thought it crashed. Oh god, it's been crashing on me lately. I don't know why. Um, do I have like the latest version? What's this? It's 26.1.6. Um, is it? Okay. I don't There's no notifications on like an update.
So, I'm assuming this is the latest version. Uh, wait, let me just double check on the internet. Um, FL Studio Let's see if I have the latest one. Okay. Oh. Uh, okay. Gosh darn it. Wait one sec. Um, yeah, the latest version is 26.1.6 and my version is 26.1.6. Yeah, it's the same thing. So, I do have the latest version. Okay. Uh, all right. Okay. There we go. [laughter] Uh, all right. Well, oh, wait, where was I? Okay.
Um, sorry. I I'm going to have to play it again because I was lost in thought because of a tangent. I think this could be a bit louder. Maybe a bit more. How about we reset the gain just to see? >> Bit too loud. Wait a minute. I like this section especially. Mhm. I want that to line up with this. Okay. Going to have to increase the gain on this one here. I want to increase that gain just enough. Yeah. Going to take out these um witchy parts.
Uh one sec. Ooh. Okay. Yo yo yo y you uh you you guys might notice that I've already made a couple changes like like this kick. It's not the first it's not the same kick that I used in the intro or like in the first part. It's something more punchy. So, this one it's a bit softer just to get it get us started. And this uh paired with this impact, you know, a bit more u aggressiveness there. Um yeah. So, I will be making a dip here in gain.
I'm going to make like a a total Oh, you know what? Let's just let's just do it. Let's do an overall gain and just put it here. Uh just there. Yep. A we go. might turn down the gain just a bit here then up. Not that much. Oh, hello. Uh the failing failing failing king. Hello. Hi. Hello. Welcome. Um, we're making some Botanica right now. Um, in case just in case you're not familiar, um, Botanica, um, is kind of like, uh, color base, a lot of sound design stuff, uh, but it's more atmospheric.
So, I'll let you hear the whole thing for now. I'll undo what I did here. So that that's what I've made so far. I'm still working on the next part. So yeah, Botanica. This is a genre that I didn't know that um I didn't know how to arrange. I know how to make like glittery sounds, some textures. I love layering. I just didn't know how to arrange it. And I just started this project like yesterday and I'm continuing uh I'm continuing it today.
And this is my most successful like attempt yet. [laughter] I'm glad you like Botanica. Still need more layers though. Especially the gain. I really want to mess with the gain. Start lowering the gain here to add more impact. Maybe around here. Oh, right here. Not too much though. This is super good. I still need to try and make a botanica track. Yeah, man. It took me like forever to actually figure this out. Like right way before I started streaming.
Um this is like I don't know my 10th attempt at actually making um Botanica. And you know uh a ton of fails. [laughter] I didn't know how to arrange stuff. Uh I mean I know how to arrange stuff but for Botanica it's really complicated. Yeah, you I think Yeah, you I think you should try. Yeah, it's really interesting especially like the sound design aspect to it. You have to like play with also the contrast in sounds, you know, the ambient stuff, the recognizable instruments and, you know, tension stuff, stuff like that, you know, and Foley.
I love Foley. Really goes well. I love the sounds by simple structures but complex sounds. Yeah, like take this uh where is it? Where's that? Yeah, this this is just like a whole like just a drum loop of like a snare and then I just resampled it and dragged it in into a granularizer to get this like all these different textures. And this [music] that's the piano. [laughter] That's this piano. Yeah. This whole sample I drag that uh into uh let me just show you.
Yeah. So, here's the here's how it sounds. Uh I'm going disable all the effects. Oh, I pitched it up a whole octave. though. Yeah. So, that's the that's the Oh, no. That's not That's not it. Sorry. Uh wrong piano. Uh wrong sample. Yeah. [laughter] Whoa. That's awesome. What do you use for your granular? It's a um what I used for my granular is a free plugin called Grain Charlie. This one. It's a synthesizer. Uh sampler.
Uh yeah. So, what I did is I consolidated the whatever audio, then dragged it in here, and then I just played with the position. Look, I'll try to make one right now to show you. Um, we could do Let's look for a sample actually. Uh, wait. Um, let's use some analog samples from VR. [music] I specifically like using uh transienty sounds. So, like this, I'm going to drag that in here. Then I'm going to turn on Edison. If you use a different DAW, you can just uh arm whatever track you're you're using for recording.
I use Edison, so I could just drag it in and it's just um recording now. So when I press a note on my keyboard, [music] I can just play with the spray like this. But the length. Yeah, there we go. then play with the reverse and stuff. And then that's it. All I got to do is stop recording and drag it into my project. There we go. And then I just pick out, you know, some decent uh parts that I like. So, let's say I like this section.
Just preview them and then just pick out stuff that I like. Oh, where is it? Sorry, that's it. Then write it to a mixer track so that I could, you know, um put uh add some more processing. Green Charlie, I tried emergence, but I was bad. Yeah, emergence is pretty powerful, but it can get overwhelming. Um, but yeah, uh, it's it's pretty powerful. It's free. I used it before, but I just prefer like the like stuff like Green Charlie where you just have to mess with one thing and you can do a ton.
Yeah. So, I do recommend that. It's It's a pretty new plugin. It's good and it's kind of like a playground and I I love it. There's not so many like free um samplers that work like Green Charlie. a ton of pay one paid ones, sure, but not many free ones that work just as well as that. Um, I'm going to title this um VR sample thing. There we go. Because I don't know what to call it. And I'm just going to add just a bit of reverb.
Uh, maximum wet, but let's not touch the decay. It's a bit loud, so I'm going to turn down the gain. There we go. Um, I guess that's fine. Um, I'll take these out and use this at a later part. Uh, I mean a later time. But let's use this here. What? What happened? All right. The piano. Yeah. Oh, right. The piano earlier that I told you about uh the one that I resampled. Which one was it? Uh was it this one? Yeah. So, spectral I just resampled it with uh from the from Green Charlie.
And then I used spectral gate just to know uh pick out some strong frequencies. Wait, let me just turn them on one at a time. There you go. So this is how it sounds before. [music] A ton of noise. Obviously I turned it up just to, you know, add more glitter sounding to it. So it sounds like this. But essentially it's a distorted piano. Then I added spectral gate to um you know just pick out some random frequencies. I don't know how spectral gate works but it picks out some pretty prominent um frequencies.
Yeah. So it does that and then at first I used gamma which is a plugin by sematics but I took it out um because it was it's kind of buggy on my system. I might have a weak computer. Yes, the spectral suite is goated. I love it. I love the spectral suite, but I can't really find a use case for the rest, but I really liked spectral spectral gate. So, this is the only one that I kept. Um, DG spirals is I think this is like a granular reverb or something.
So, I just added it and picked out a random preset and it seemed to like add a ton of higher harmonics. This might be a reverb or a delay, but it's pretty granular because we have speed one and speed two. So [music] yeah, so it kind of added that glitter effect and obviously just reverb and phaser for some spatial effects. [music] So yeah, that's a cool pretty cool layer. Pretty proud of how I did that actually. Wait a minute.
Oh wait, I forgot that that was uh that's a C minor. Okay. Um I will pitch this up. Uh this is D sharp. There we go. Because we are in D#. Okay. It doesn't sound quite h sounds a bit weird. I'm not sure. Wait, give me a sec. Temple rate. I want to I like messing with that sample rate. Oh, here I could add like a gain swell here. We make it a bit like that. Woohoo. Okay, I like that. Going to make this fade. Fade. Okay, that's cool.
Got to make something else. Uh, C minor, right? We're in uh E flat, right? Yeah, this is C minor. Is it Did I pitch it up correctly? I'm not going insane, right? There's a sampler. Uh, so um um um um um C see C. Wait, let me turn this off. So C. Oh, we're on G, not D. Oh, wow. Ow. Wow. Wow. Wow. Wow. Wow. Wow. Okay. I'm an idiot. Uh damn. Did we really Oh yeah, we started with this piano. Oh no, I'm gonna have to like double check on my samples because we are in G.
I forgot. No. Uh, so C C minor C one two three four. We can pitch it down four. One, two, three, four. There we go. Okay, I kind of messed up with that. I'm sorry. I am not good with music um music music theory stuff. [laughter] [gasps] Um okay, I need to double check everything because we need to be at G sharp. All good. I mix up my keys all the time. Yep. [laughter] I need to double check any like tuning stuff that I did.
Uh color. Yeah. G# G minor. Uh you do any tuning? Nope. What about here? Nope. Reverb. Nope. Just plain delay. What about this convolver gamma color? Yeah. G# minor. Yeah, G minor. Okay. Yep. We need a bit more like um I'm going to add the rain thing again. I like the rain. Okay, just a short snippet of it. That sounds good. Okay, I'm going to add that. Unmute. I kind of want to do a super saw, but make it like super saw, but make it swell.
Do I have any super saws or or um let's just use a thing. A thing uh just some plain old saws here. Uh sorry if that hurts your ears. Sorry about this. Uh oh, wait. I'll process it. Just add a reverb for now and just take out the dry just so that it's not, you know, painful to the ears. Oh, go. Um maybe Yeah. And then we're going to do add um we are going to add Yeah. We're going to add a volume shaper like t filter.
Make it do the waw wa thing. The waw wa and just automate the speed to make uh from to go from slow to fast. Oh, we got to we got to go a bit slow. Oh, wait. No, I gota gotta um add it somewhere first. Um guess we could uh do it here. Super saw here and then add another one. Then just group it. And where's T filter? There we go. And just do this. Then uh make sure to do that. Then automation clip. There we go. Uh, I want it I also want to automate the gain.
Yeah. So, we are also going to do this. There we go. Going to fade in like that. Uh, maybe like this. Uh, make it a bit longer just so that we have more space to work with. Let's do this like that. Not that high up until here. Is there a way to like set this instead of Oh, wait. I made a I made a waterfall thing. I don't need that. Get out of here. I made a waterfall patcher preset. I could use that waterfall. There we go.
Patcher. There we go. This is gonna be a bit annoying to fine-tune though because it really goes fast. Oh, wait. Uh, waterfall automation clip. There we go. Yeah, we'll start with the gain already here. Sounds a bit too dry, but we are going to process it. Don't worry. I'm going to add more reverb. Probably a chorus just to make it more wide. This needs to be a bit longer. Bit longer. There we go. Oh, it's a bit longer than than what I thought it was.
Oh, my bad. Um, yeah, we are going to play with that a lot more. Need to turn on slide just to make these adjustments slide. There we go. Slide. Ooh. Okay. Okay. Give me a sec. Let me cook. Okay. The peak will be there. Then it's going to slowly fade out. Take that out. All right. We might have to add like an upper octave. [music] Maybe a bit more. Bit higher. >> [music] >> You got to drown that in reverb. Oh, right.
Needs to come after the waterfall thing. Sorry. Nope. Game control comes after at the very end. Yeah, there we go. Bit more dry though. It's too wet. Too wet. Turn down that decay. H. Need to fine-tune this. Maybe a bit earlier. Um, got to copy that. Use the slide. Yep. Copy that. Move that here. Maybe I have to mess with the cords. Oh, wait, wait. Let's start with a The basic one's a bit low, but that's fine. Um, let's go an octave, third, fifth, maybe a six.
No. Um, first inversion maybe. Oh, first inversion, but add an octave to that. Oh, sorry. Okay, sounds great. I really want to refine that. Maybe the gain's too much. No. Or maybe the dry Oh gosh. Okay, you know what? Instead of a saw, let's just use a different like a preset. [laughter] [snorts] Um, we could use H I'm not used to this to looking at this like this anymore. There we go. Um wait uh we can start here. We need a cord.
Yeah, this is a bit low. I'm going to turn up the boards. Because we were I just realized that we were at G sharp 2 low. Maybe not that. Maybe core synths. Let's try to look for cord pads. I'll try to turn up the dry. Maybe the chorus is messing with it. Oh, those are Wait, does this have a super saw? Oh, we do. >> [music] >> Legit. The release is a bit much though. Okay, let's try. How's that sound? [music] Think we need to speed it up a bit faster.
Copy that. Paste. Paste. Copy. Paste. >> [music] >> bit too loud, I think. Okay. I don't know if that works. Let's try to listen from this from top. From the top. Make it drop. We're doing this correctly. Oh gosh. Come on, man. So, let's do this again. Let's see. One, two, Oh, wait. See? One, two, three, four, five, six, seven, eight. Pitch it. Eight up. Eight up. Eight up. There we go. [music] online. ganyan comment.
[laughter] Why do you always comment like that, bro? Like, I need to move this a bit further just so that we could hear like the buildup. A bit more of the gain. Make it more linear. I like just that as a texture. and a bit more glitches. The glitches would be would be good. Glitch glitch glitch. Nebula. Yeah, that's fine. We need to pick this apart. Yes. Ah, we could we could like do a stutter effect again. So, like something like this.
And then we just duplicate it. Then we just shorten it a bit. Wow. Okay. Wait, wait, wait, wait. That was cool. Ah, that's so cool. And then there's like the random uh panning uh to here. That's so cool. Oh, we could do Yeah, just this thing. Maybe just one. Make it a bit Make it a bit tighter. >> [laughter] >> That's so cool. [music] Going to have to spread these out a bit more though. Uh, nope. Like this. Like that.
A bit more to the the right. There we go. Like this. [music] It's a bit loud. Uh, we can move one of these over here. Then two of these into here. Act like this. [music] bits shorter on this one. [music] Sugal is life. Discord. Sugal is life. [snorts] F Discord daily platform. We can move to a different platform, bro. Mhm. Ang make uh making a new genre. I mean trying out to make trying to make a new genre successful attempt so far at making this genre.
So yeah, some ambient stuff. Walap nto. Trip mo. [laughter] Broki. [laughter] I mean Johnski. Johnski. Kapala. Sabugata [laughter] to lower the skin a bit more. Woo. Padding. Okay, we need to plan this next section be a bit different. Just a bit. Uh, I think we need a piano. Piano. Or not. We might just use a piano we sampled earlier. Not bad. Yeah, this one, I think. AI viewers. Nope. You are banned. I don't like AI viewers.
Takes away from the experience. Screw that. I'm going to use that up. Okay, we can use this. We're going to We're going to turn that down. I think Terbot can grab stuff like that. The spammers. Oh, so like using using uh using a bot uh a bot to handle like this the spammers. Yeah. I mean, me I don't really I don't really care much. I just banned them manually since I don't have a moderator. I'm sure I could use a bot, but you know, it keeps me from, you know, relying on bots and just uh really reading the chat.
Yeah, but I have banned people like that. I mean, bots like that. Yeah. Yeah. Johnsky from YouTube says, "Love you. I love you too, random citizen. [laughter] This is being getting a bit intense with this, but let's see. Let's try to increase the Oh, let's try to increase the gain. Turn into some sort of riser. Oh, I know. Do that here. Use another rise thing. I have one on my in my sample pack. What's this? Oh, we have that.
Oh, no. I could um Yeah, let's use this one. Uh, let me just I just put here first. Oh, not this short one. I want the long one. This one. I could use that. You turn that into silence. and smoothing that up. And then [music] Yeah. Yeah. Yeah, we could go with this part. Oh, John Ski, don't let don't let me ban you, John Ski. Don't let me ban you. We need more like a riser rising sound. Not like that. Don't let me ban you, Johnski.
[laughter] Now, we need probably uh some sweeps. Yes. Yes. Elation for the win. For the save. Let's go. up. Seems like we're doing it. We're doing like the impact parts on every bar. Let's not go completely silent. Then let's add waves. More waves. Yeah, like that. Like that wave. Like this. I like this. Oh, that's so cool. Okay. Okay. Okay. Let's do that. What was that? Right. Um, I don't like that low end part. Woohoo.
All right. That's cool. I like that. Yeah, it's called Botanica. I'll let you listen to the whole thing. Yeah. So, we're going to add an impact there. And hopefully after a few more bars, we might be able to turn this into some sort of buildup and make it into an actual song. [laughter] Pretty close. No key phone alarm. Yep. Pretty close. Close enough. [laughter] Yeah, that phasy stuff. That's going to end there, I think.
Or maybe like duplicate it a bit more. But later on, yes, this is the piano. I need more piano. We need a new piano sound. Or do we just use the same piano again? Yeah, you know what? Let's just do that. Are you making an alarm clock sounds now? [laughter] No. This is just a very difficult genre to arrange. I know how to make the textures. I know how to make the glittery sounds, but I just don't know how to arrange it.
And this is my most successful run yet. My most successful attempt at this genre. Um, [snorts] this is not what I've um what I've been trying to make all this time, but this is my most successful uh attempt and I'm very proud. We can duplicate this and use it again later or just do this. Yep. Then just use that part. Fade it out. Yeah, there we go. Of I just want to I just want to cater to a wider audience. That's why I'm speaking English.
I want to cater to uh anyone who can understand English since it's the universal language and all that. Oh, that's the same motif. Sure. Let's use the same thing. Oh, wait. What? What happened? Oh, this one. Uh, we are going to do this. Then just fade it out. Let's use that again. Woo. Wait. Give me a sec. Make this a bit longer. Oh, [music] I like that part. We could use that. Also, this part. Might be able to use that somewhere here.
Okay. Need something more ambient. Um. Oh, you know what? Let's make Let's make Let's make um a sign art. Sign. No. What did I do? Oh, there we go. Sign arp. Uh, okay. We're going to do this. This. Oh, wait. I do have There we go. Sign arp. No, we don't have the arpeggio on. Yeah, there we go. And we're going to assign it to a mixer track. Then add Oh, it's already called assign arp. Uh, we're just going to add a ton of random notes that are in key.
Are these in key? Yes, these are in key. It's not bit too fast. Oh, no. You know what? Let's make it faster. [music] Yeah, that works. Um, but let's try to make a progression. Just a random one, just so that we have like different tonalities. Um, okay. Do this and that and that. Oh, yep. That's what I was looking for. [music] and just sprinkle in a bit of these. There we go. Uh, does that work? Yeah, that kind of works.
And add a few of these. Yes. Then we're going to play that and then resample it using the granular method once more. I'm going to delete this record. Then just play this. [music] Uh oh. Um, I have to stretch it out. Uh, and just Oh, no, not highlight. There we go. [music] Yeah. And we're going to stop recording there. We're going to delete this There we go. Then go back into green uh green Charlie. Then drag this here.
Nope, that doesn't work. Drag this here. Yep. There we go. And drag this here. Yes, there we go. Okay. Okay. Okay. Okay. Okay. Okay. Okay. And then we're going to re-record, but we're going to delete that. Re-record and do the sound design or the granular method from here. We need to a bit too fast. >> [music] [music] >> Heat. Heat. Okay. Sorry if that sounded terrible. [laughter] Okay, stop. Stop. [laughter] Then we're just going to go drag that into our playlist.
Um, we're going to delete the first half because we don't need that. And just this. There we go. Um, I'll just leave that as it is. Just drag this here. Uh, yeah. And we're going to pick up some good parts. Well, that's good. I like that. Um, we are going to Oh, wait. Mix track four. Mixer track four. Why is it out of mix track 4? It's on the glitch thing when Oh, because I dragged it there. Um, sorry. [laughter] Uh, let's reset this and do that.
Then, uh, ARP grains. Let's just call it that. Uh, I don't know what to do here. Let's um Oh, you know what? Let's add color and set it to G sharp minor. There we go. Yep. Hey, I like this one. [music] You can add a bit of reverb there. Maximum wet. Let's not change the decay. [music] There we go. Add a bit more. >> [music] >> Ooh. Okay. Wait. color is um [music] let's not go below 37 hertz 370 htz okay [music] you know what if we uh reverse this.
Oh, never mind. [laughter] That sucks. [music] Um, how about we turn down the [music] Okay, we're getting somewhere. But I want to I want to remove those higher fre uh those lower frequencies. Yeah, there we go. Yeah. Although I do want to add something just for some texture. Uh we are going to bit crush it so that we have more like of a of a platform to uh go through color. Does that work? Wait, I I need to hear it by itself.
Shut up. There we go. [music] Okay. Sorry if that hurts your ears. I'm sorry. But we need that glittery texture here. [music] Um bit more of that thing. [music] Okay. Yeah, let's do that there. Just leave it as it is. This bit of fade. Uh, I want to add um bit more to that. Something more ambient. Ah gosh. Ow. Okay. Um starting to run out of of ideas here. [laughter] Um okay. Uh who's still here? And nope. And what about here?
Nope. Okay. Apparently, um I am alone. Okay. We can add this a bit more like right there. Then add more of this. Or we can just leave it as it is like that here. Bit more glitch though. Um, where is it again? I forgot the glitch. Oh, there we go. There we go. We're going to use this and use that. Shorten it. Turn it into more transienty things. Yes. I'll make this a bit longer. There we go. Nope. Move back. Going to lower the gain on this because it's a bit harsh.
I like that. Okay. I like that. Okay. Okay. Okay. Um, we're able to make one, two. Wait, how many bars is this? Um, 25 bars. No, that's not it, is it? Ah, sad way. Okay. Um, what's this? Why is it? Oh, right. Can just take that out. Delete. Because there's nothing on it. There we go. Big blocks of sounds. [music] Need a bit more. Bit more. We can We can turn up this. Oh, no. It's already up 7 dB. Whoa. Okay, we could use use frontier just to make it a bit louder.
Turn off the clipping fast. [music] Okay, let's start from this from the very beginning. See if it works. >> [music] [music] >> I need a bit more of that Like, yeah, this section. I'm going to put that right there. Yeah, like this part right here. [music] We're going to add I have like a sign but sign but goes down. Where is that? Yes. This is it. Yeah. Going to add that somewhere here. And then just fade it. Turn down the gain a bit more.
No. bit higher. No, it doesn't fit. Uh, what did I do? All right. Okay. Uh, dang. Okay. How long have I been streaming? Almost two hours. Okay. Um, we've done a ton of sound design today. Wow. Um, give me one sec. Uh, glitchy stuff. More ambient stuff. Want more of this. Wait. [music] You need a reverse kick. [music] Yeah, that's this one. Turn that down a bit. Okay, we're going to continue this by here. Okay. Save, save, save, save, save.
All right. Okay. Um Okay. Uh, I think that's going to be it for now. Um, I will be looking into um I will be looking into ch uh switching up my multi- chat cuz this is not working. Keeps bringing up like the chat from past streams. I mean, I guess that's not a problem, but I personally just wanted it to, you know, um, show current stream chats, not the past stream chats. Um, okay. So, um, that's going to do it for today.
Uh, really grateful for any, uh, everyone who joined stream today. Um, uh, does is anyone in chat who wants to ask questions or maybe, um, make suggestions? I'll wait for a couple minutes if that's fine with you guys. Uh, do you guys want to, you know, help me pick out an ID that you want me to work on? Or maybe you guys could help me um, decide on what to do next stream after we finish this project. Because I personally think this is far from over.
We could probably turn this into maybe some color base, maybe some future bass, maybe something with more rhythm, you know, more rhythm, [laughter] something more with more rhythm and, you know, like an actual song rather than just something ambient, right? That making sense? Yeah, that's what I wanted to say. Um, yeah. I re I really want to like figure out how to incorporate this into a song. Maybe we can transition this into some sort of [snorts] buildup.
And yeah, um, I might add like a couple more elements to make it more cohesive. maybe reverb in some sort of lead melody and slowly take out that reverb, you know, instead of actually blurring it out. Um, it' be be, you know, more solid, you know, sonic wise, then that slowly turns into probably a verse or maybe a bridge, then turns into a buildup and I don't know, maybe something like that. Yeah. [music] Um, yeah. Uh, anyone have any questions?
No questions? Any suggestions? No suggestions. Come on, guys. Come on. Come on. No suggestions whatsoever. Really? Oh, okay. Well, I guess that's going to be it for this stream. Um, thank you everyone who joined stream. I know I said this already, but I really appreciate anyone who contributed to, you know, hanging out during stream. Um, what else? What else am I supposed to announce? Anything? Nope. I already announced everything that is supposed to be announced in the past few streams.
Uh, yeah. Uh, we might work on a couple more bars before we actually try to um work on this to make an actual track cuz I really I really love how it's going right now. Okay. Um, guess that's it. Okay. Bye bye. Goodbye everyone. Have a pleasant day. Have a pleasant night. Enjoy the rest of uh whatever time it is where you are. Um, yeah. Goodbye.
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