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Arthars Gaming · @ArtharsGaming
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Opening (first 30 seconds)
Okay, YouTube, what's up? Um, thanks for watching the previous video, the gladiator video, the chanter video. I think a lot of people like got some pretty decent information out of it. Obviously, it's not the best, but you know, it's not it's definitely not the worst. So, today, um, we're going to do a assassin one. I also plan to do a Templar one, but that one might be next. Okay, so the reason why this video take a little bit longer, right, is because as of yesterday, right, there was supposed to be like a weekly
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Okay, YouTube, what's up? Um, thanks for watching the previous video, the gladiator video, the chanter video. I think a lot of people like got some pretty decent information out of it. Obviously, it's not the best, but you know, it's not it's definitely not the worst. So, today, um, we're going to do a assassin one. I also plan to do a Templar one, but that one might be next. Okay, so the reason why this video take a little bit longer, right, is because as of yesterday, right, there was supposed to be like a weekly update for Taiwan and Korea and there has been a lot of speculation that just because it's one day before global release, maybe Taiwan and Korea would have some client update, you know, some class change blah blah blah.
So, a lot of us were waiting and then eventually it didn't came. Now, surprisingly enough though, we still get an 18GB update. So let the data mining get a work and then we see what actually is in the 18GB because that might also be something that could come to global. But anyway, that's another video maybe for another day. Today we're going to talk about assessing. Okay, this one is a spicy one because um there has been a lot of like talks in the circle of this game in the last couple of weeks, months, you know, people asking what they want to play, what is a good class to play.
And assassin is like one of those that I think has a lot of mixed reviews, right? Some people say it's really good. Some people say it's really doshit. Some people recommend it. Some people don't recommend it. Right. Now I want to I want to just say right in ion 2 there is no bad class. Okay. So whenever we say a class is not good or a class is bad we are comparing it to the other seven other classes. Okay. You are competing with seven other classes.
Your one class is competing with seven other classes. So this game overall all classes are pretty good and also pretty bad because there's just so many things you want to do in this game, right? You got five man, you got solo, you got PVP, you got arena, you got normalized PVP, whatever, right? You got open world blah blah blah, right? You got events, siege, whatever, right? So there's a lot of event. There's no one class rule or kind of thing.
So it's more so like is this class good for your play style, right? But today obviously we're not talking about PVP. There's there's going to be some PvP changes and a lot of people don't dare to touch the PVP topic yet and I think a lot of people will start doing them when we get more ideas. So today we are just going to talk about PvE. Okay. So um I'm going to be very professional. So I'm going to start talking about like how the class works, how is the game play, what should you aim for just like my other video, what skill, what passive, what stigma and then what cards do you want and how do you build around your cards and you know how are you going to get this character ready ready and also how to start I am not going to go into like end like end game how eventually will be right like my other videos is also just how you start from there where do you go okay so the game hasn't released yet um But you know in a few hours within the day it will release.
So hopefully this video doesn't come too late. And let's just say even if you make any wrong decision in class week one no one [ __ ] give a [ __ ] Week one has no for more. There's nothing you must do in week one. Okay just play the game week one. If you want to change mains do it. You know you are playing your alts. You want to try different classes do it. And then when you eventually realize you watch this video and then you're like oh [ __ ] you need to cause change.
It's okay. Turn this into a all. It's fine. You know it's just season one. It's just season one. just week one, right? No big deal. Okay, so let's go into the assassin. How do you get started with assassin? Okay, so we always uh as usual, we go to the skill first. Um I don't want to uh talk too much about like your leveling process. I think leveling process, click whatever the [ __ ] you want to press, things will topple over.
It's more so like you know when you get to 45, how do you begin to do content? Not hard content, not easy content, just any content. Okay. So, um, assassin, left click. Your left click, you want it to be at least 16. Okay. Left click, you want to be at least 16 because, um, left click is very important for assassin is literally, it's literally the majority of your rotation., okay, you're going to be pressing, holding, macroing this key literally all the time.
Okay? So, when you take this, right, uh, what generally you want? You want uh, Y level 16. Okay? because you want it to be, you know, 100% crit obviously, right? Uh and then after the second one, you want uh insane explosion cool down every time you hit it. So, how this u synergize is synergized with this skill, which I will go in later, but I'm just going to tell you what to get. Okay? So, what you're going to get, you're going to get uh guaranteed crit and you're going to get instant explosion.
Now, eventually your goal is to get this skill to 20. Once you get to 20, then you got two choices, okay? You got either sustain choice, which is health leech, you know, 0.7% HP, or you can get multi-he. Up to you. Up to you. Maybe you are [ __ ] gamer, you don't need sustain, you want to go for damage, or you just want to chill and or generally it's okay. Uh it's not like this is a lot of damage. Anyway, if you're DPS hungry, obviously go multi.
Otherwise, you got a choice. Level 20 gives you a choice. Damage or utility, damage or sustain, right? So this 16 minimum, 20 ideal. Uh right click. This one is kind of a weird one. NC Soft don't know what the [ __ ] they want to do with this ability. They change this ability here, there, up, down, center, left, right. Um, but at the moment, it's still not very strong. In season one, this ability is going to be important in your kit.
I will tell you why. But it's not so important that I would go for as like I got to die trying to get 16. Definitely not 20. But if you can, cool. But definitely not die trying to get 20. I would say 12 would work. 16 is whatever. 12 will work. And when you get 12, I mean the the 16 the 16 mastery is not even that important anyway. It's just like a like like a CC type of thing. You just pull mobs in. Just gather mobs easier, right?
Just maybe farming or whatever. It's not important, right? You want to take it for shadow strike cooldown and you want to take it for uh skill speed. This thing attack really slow. And you want if you want to take this skill for fueler which I'm going to explain later when we do the rotation uh you want it to be fast. Now you can if again if like I said if you get 16 then maybe you can consider this to do 12% more but it's a fueler.
You are not going to always use this skill. So I wouldn't say it's important. I mean [ __ ] this skill is really not that important. All right. There are times that it was important NCO is like nope. There's a time where assassin start to have some fun. Assassin can make some decision. NC says nope. end up savage raw is still like nobody knows exactly what this button is going to be for but but you know what I will spare you guys that for later uh 12 or 16.
Okay. And take these two mastery shadow strike. Um now this one is uh this one is your kind of like your buff and also your mobility skill. Uh this one this button also gets you very easy to the rear which assassin really want. You want to always attack from the rear. So when you level this to 12 uh you want to get this, right? So every time you use it, you will get uh critical damage boost. So it's like a buff, you know, it's like a buff.
So every time you shadow uh strike, it's a it's like a buff. Um and after that, the second one you kind of want to take is honestly whatever. If you look at this, this is all AoE stuff. We are not talking about a uh PVP. These are all a stuff. This is all PvP stuff. So I'm not going to talk about uh PvP stuff. So if you actually look at it, is there any that you really want? Not really. Not really. Right? If you are doing boss fights, literally nothing.
Single target, literally nothing. So the second one, do whatever you want, but you know, you just want to get it to 12 to at least get a buff. It's like a buff. It's a mobility, it's a buff. Okay? And also, this will synergize with your savage raw because every time your savage raw comes in, you will get more shadow strike because of the uh minus one second CD. Okay? Now this skill, this is the part where assassin starts to get very questionable with how you can do damage, how you want to do damage, and how your damage profile is going to look very different.
Why? Because shadow strike is a buff. It's a good buff, but you also want to save it for mobility because you can spam it on cooldown. Sure, you can macro it. I obviously don't recommend it. But if you use it properly, it can also be like you use it for uptime. You use it for positioning. You can actually get more damage from the 20% boost. But if you use it, you are getting it. So this is really up to you to how you want to play it and how comfortable you are using it.
And at the same time, does the boss allows you. So this is where assess it already. You start to make a play play skill, play rotation, play style decision. Okay, just keep that in mind. Okay. And then you got ambush. Uh ambush is a skill that we used to use it for health leech. Uh but now because of left click and hard go which is next I'm going to talk about. I don't think you need to take this for healing but you can you can I personally would take this uh I will try to take this to 16 because at level 16 you will unlock the additional use.
You will get two use. So for me I'm pretty sure I get it to 16. Yeah. Yeah. Like for me I got to start [ __ ] I think I can even get it to 20 I think. Yeah. Like for me I get to 20. So for me I will do these three. I will take HP absorb. I will take uh every time I ambush I will give two insignia which is a stat that assassin gives to enemy so that you know they can use it to explode or use it as like a buff a debuff to uh to gain more damage for the assassin.
Uh and also consecutive heals right? So you can use two times. So I I you know for me I push it to 20 for you maybe all you can get is 12 or 16. I would say if you can get apple 16 just for the two consecutive use and then for your second one for your second mastery uh I will personally take the insignia because uh the more stacks the more damage the more buff the more debuffs I think overall it's just a DPS increase passively for assassin but hey if you can get to um level 20 cool take the HP take the health le right but 16 okay 16 insignia two uh two stacks and also uh two consecutive views because why this skill is also going to be your fueler In season one, this is going to be your fueler.
Okay, this is going to come in. You you have to use this. The way we use this in season 4 versus you how you're going to use this in season one at the start of the game is completely different. So, just keep that in mind. Again, later we will go into the rotation part. Now, h go uh this is your most important skill. This one you want to be 20. No question asked. But at the beginning before you get your cards at the beginning before you start to minmax your skill 16 also work.
This is the minimum 16 must get 20 uh angle. So when you are 16 right you want to get reset hug golf and then you want to get in my opinion you want to get um absorb HP. Okay HP but let's just say if you don't want it you want more again more insignia you can choose to do that. Hard go has kind of a lot of choice. Um, but you want 16 mainly for the Hagle reset. So every time you crit, Hagle will reset. It's a 5-second cool down.
So when you use this skill, it crit, it reset, you can use it again. If you use it, it doesn't crit, it goes on a 5-second cool down. Okay, so when this doesn't proc, that is where your fueler comes in. Okay, I will talk about what the fuelers are, but just know that your whole play style, your whole damage, uh, one of the most important skill is your hard goal, right? you have to get 16. It must reset. Now, obviously eventually you want it to 20.
So eventually when you get to 20 uh multi hit is a damage increase. You will take multi hit and then the remaining one the last one you will choose. Most people choose sustain but engrave another insignia is also okay but because assessing kind of passively build insignius very very fast so you don't really want it for like in this situation health le is more value sustain is more value now you would now now you are thinking wait a second if this hard goore resets on critical why don't I take this 20%.
Right? Why don't I raise the chance? Why don't I raise my chance by one fif so that I can reset it? Right, you are not wrong. But the thing is global. How much critical hit are we going to get for cap? How much are we entitled to? How many can we get? Are we going to meet the crit cap for assassin? If the answer is yes, then you don't need it. But season two, season one early, maybe you need. So, you know, it is a consideration.
You can, but you got to go to dami, hit a bit, do bosses, hit a g, and try. But the thing is right there's a bigger problem with the current hard go in season one which we will talk about for now just remember what I said what you can take what you should not later we will open this kind of worms okay uh storm rampage unlike other class where this stagger skill is not that important for assassin is actually important you actually want it to be at level 16 at least don't need to be 20 but you need this to be at least 16 okay you need this cooldown reduction.
So when you stagger a mob, you need it. Other classes, you don't really need it because they already got other ways like, you know, gladiator have their lunch stuns to reset cool down. Um, chanter don't really need it. Um, assassin, you want it because this thing is going to bring you back all the buff. This class does not function without buffs. Okay, this class does not function without buffs. So it's very important that even if a boss fight you can only stagger one or two times and then you can get like 10 20 second back of CDR for an assassin is very important and also I think I will do that I I'll go into that next your second if not sharing your number one most important skill alongside hagore is your insignia explosion.
Okay so insignia explosion this is also something that minimum you want 16 and you must get 20. Okay, why? So at level 16 um you unlock the minus 3 second cool down. Extremely important. This put your insignia explosion at 7cond cooldown. Okay. And also every time you explode you can read the two tape. So more stack more explode. But you are never planning around building stack before you use it. No this is a macro angle.
Every time this [ __ ] is up you boom boom boom boom boom. One stack two stack five stack 20 stack. Obviously not four stack you boom it. You don't look at stack you just use it. Okay. So keeping two stacks gives you like kind of a a slight comfy level where you are always near five stack before it comes off cool down and then you fire it again. Okay. So you want it to be 16 because you need these three second and then you also need this um keep two stacks.
So eventually you will get to 20. When you get to 20 um obviously PvP maybe you will choose rotate but we are not talking about PVP it's mele PV. So direct uh multi hit is the is the is the is the next source of damage. So you want it. Okay. Now so now why is this storm rampage important? So when you are staggering a mob right you're going to be spamming this skill very fast. So then you are going to be minus 1 second very fast.
At the same time you are weaving this with your left click. And remember left click has a minus 1 second in explosion. That means your insignia explosion is going to go on like one or two second cool down. Broom broom broom broom broom. That's all you're going to hear. Okay. So having CDR is very important for uh uh for for assessing because in explosion is your shared most important skill alongside hard. Okay. So yes for assassin you need this.
Now real wind slice honestly don't really matter for PvE. Uh this thing is this thing on paper hits really hard on paper hits really hard but uh the animation is too long and also um it force you to like get close. So you are get you get stuck and most likely you you are going to die. But uh is there a weave window in season one? Maybe. But we will go we will decide that later. So this one easy level 12. Uh just get extra range.
Use it like a gap closer. You know every time you evade you can use it as a gap closer if you choose to. But assassin already got shadow strike. That this is the most important gap closer you want because you go all the way to the back. This one is just gap close, right? So you want extra range. And then uh I guess the next will be damage, right? Level 16 mastery not important. You just want to range as like a block into get closer.
Uh and then you know want some damage. Why not? Uh flashlights. Okay. This one is really fun. I really like this skill. Uh this skill you want it to be 20 at least. Uh I'm sorry 12 at least so that you get a range. It makes it 10 m if I'm not wrong. 10 m. Yes. So um also one more consecutive you against more movement. Movement is very important for assassin because you want to always chase the back. And this ability actually can use it to like reposition yourself fast to the back.
Mock turns to you, you use this skill, you go all the way to the back. So it's like an alternative to shadow s. Shadow step is all shadow strike is always to the back, but uh flashlight you can play around. So it's good. So I take 12 at least for the consecutive use and obviously the range. Everything else is just PvP. So 12 for PvE more than enough. Uh infiltrate. This one is also your gap closer. This one is also like your um every class what every class have when you dodge you can use it for uh get closer right this ability I personally would take it to like um again 12 because you want it mainly for the range uh get closer right so if without this is only uh 10 you want to take this for range and also since now you're so reposition again just like your shadow strike very important for you to go to the back of the boss um everything else is PVP as you can see this type of ability you never want to take a follow-up.
So level 12 just for range and you know you dodge, you use stamina, you have this, you use this, you get back stamina. So this is free. This is resource free. This is doesn't cost stamina. It's a get closer and it goes to the back. So good for it. Uh okay, shadow four. This one is mainly a PVP skill. This one used to have its use where we will use it to recover HP, but now because assassin left click um and assassin hard already gives you a lot of healing, so you kind of don't really want to use this for PvE.
Now, the animation is different when you are fighting bosses, but it is still not number one not strong enough, and number two, the animation is kind of like [ __ ] So, you don't want to really spam this ability. to try to avoid it but somehow if you really need this 10% HP recover go for it but otherwise level 12 yeah get a cool down just keep it in the back pocket if you really need but very strong PVP skill though but we are not talking about this for PVP today okay so in explosion we covered uh defiance this one is just every class you want to get to 16 12 is okay and when you're taking 12 you're always taking HP and you're taking tenacity duration but if you can get to 16 then you drop the HP and you take the damage tolerance this one is standard Right. 16 for the bottom two, 12 for the middle two.
Okay. Okay. Passive. Nothing really to think about at the beginning. All these passive will be cap. Um, all this passive will be cap. You have enough skill points to get all this passive to cap. So, I'm just going to tell you what not to cap. Okay? What not to cap? Apply poison. Don't bother. This is almost less than 1% of your damage. Even if you put in more skill, don't even bother. Okay? Uh, break defense, don't even bother.
PVP skill mainly. Okay. So, everything else you will be everything else you will be literally max level while you're leveling. Okay. Okay. Before we go into the soul mine. Okay. Now, if you somehow still need skill point, if you somehow still need skill point, then I would say revital revitalization contract. Maybe you don't have to pump any, but if you got spare point, then you know this what you put it. But never put into apply poison and never put into defense break.
Okay. to everything else but these two and maybe revitalization contract if you don't need it. Okay, so what does the passive do? This one health. Don't need to talk too much. Health. This one double chance. Don't need to talk about double chance is always the best DPS increase stat. If you can get it, you get it right. But is it priority? We'll go through that later. I will go through each one by one by for you first.
Exploit weakness. U very good, very important. This one has almost 100% of time and also this one gives you attack. So you will notice that assassin got lower attack when you're doing nothing. You will notice that assassin don't have a lot of attack natively doesn't have a lot of attack but the moment you start combat the moment you start generating and start all these u exploit winners where you start having all these shadow clone uh is literally full up time almost full up time and then you will gain 18% when you're fighting.
So this is important. This one is like your very linear straightforward um power up when you start a fight. Uh bamboo stance. Okay, this one is like a like a passive damage, but this passive is very stupid. This passive only works when you are using skill that rush your involvement. So, what are they? They are your infiltrate. They are your Now, I don't know whether real win slice work. I'm going to assume it does. Uh, but you got enough.
It's just that you have to remember to use uh shadow shadow strike and then your flash lives. So, when you use this ability, you get you now have a 50% chance to deal additional damage. That's a TLDDR. So, do you really need to pump this? No. But you will get it max anyway passively from your leveling. It's just that when you are rolling gear, you don't consider boost time. Okay. So, like I say, apply poison, you don't care.
Defense break, you don't care. Re smite. This one is the most important passive for an assassin. Back attack is really strong. Back attack is almost equal as good if not second to double chance to smite double chance. So back attack is very very strong just like your Templar and your gladiator front attack is equal to back attack. They are very very very strong. They are the only positional requirement damage boost. And it makes sense that why you know NC soft make them the strongest percentage boost.
So this is your most important uh passive. Even if you don't hit from the back you are still gaining damage PV boost from the from the passive. So this one is your most important one. This one you get as much as you can. Um I would say this is your number one most important and after that you got your assault stance. Assault stance is just critical boost also pretty good. Uh determination is like a execute. This one again if you can get it you get it otherwise you will just get it cap from your leveling process but eventually when you get gear when you want to get more passive line then you can consider this.
So these are all the passive what is the priority? Priority real smite. Okay, second priority exploit weakness and or equal to am assault stance and or equal to your impact game. So as you can see although there's a clear choice from real smite but your second third fourth stick uh passive you have to make decision. So assessive got four passives that you want on your gear and then you also got a pretty decent execution um passive which is your determination.
This determination does quite a substantial amount of damage. So you see you don't have a chance to take and boost times. [ __ ] it. Don't don't bother putting on your gear. And when I say [ __ ] it bro how are you going to get four passives on your gear? So now this is the part we go into equipment and soul binding. Okay. Now remember NA global soul binding lines are very different very very different from uh from global.
So like although we have all these stats global might have a couple of new ones better ones. So basically TLDDR we are only getting yellow gear. We have one less line crafted. Yes you get five lines but doesn't matter how many lines you're going to get. You know this you can't put all passives. You got four and a half passive that you need to consider. One clear chance obvious one clear choice obviously real smite now you got four other what are you going to sacrifice for more passive that is up to you how many lines can you get how many how much money do you have can you oh I don't want exploit wness oh I really want assault stunts okay but bro it's fine exploit weakness is okay you don't need to think about rolling it for the best right even if you don't get real smite let's just say you didn't get real smite and you get say one of the top four you assault stunts that's I mean honestly I think that's okay because again you need to remember you just start to season you are poor, you don't have a lot of resources.
If you get it, good enough. Don't think about minmaxing at the beginning. But just remember that assassin is so easy, so difficult to roll or passive on the gear. See, you only got two slot. Okay, it's a orange gear. Okay, I managed to squeeze three. Orange gear, I managed to squeeze three yellow gear. Bro, I need attack. I need perfect. I need tolerance. How am I going to squeeze one more? Ideally, I want re smite. But you know what?
Exploit weakness. I get I put it in. It's okay. And then you got movement speed. You are perfect. How can I squeeze in two more? Okay, I got this two. It's okay. But you notice you cannot squeeze all four and five. Not until you get orange craft gear, which I don't think we are going to get in season one. So assassin is already I'm already having to make a decision where to lose lesser damage already. You know what I mean?
A lot of other classes, you're only playing around two to three or four two to three passive, right? Assassin, you might have to play around four and a half. So it's like ah you know I got to I could have do more damage but oh accessory is the worst. Now not only we might put attack we have combat speed and uh movement speed and then we got might we got precision. Where are you going to put more passive into your accessory?
Right. So very very difficult very very difficult for assassin to build a set of ideal minaxi to do the most damage you should be doing because you are assassin you should be number one damage but the game already handicaps you season one is already handicapping you okay so now those are the passive passive is very easy now your skills um again you go back to the video if you need I already tell you what you need to be have 20 what you need to have 16 minimum what you need to have 12 or 16 to 20.
Go and plan. All right. Rings is where you tune. Rings is where you tune where you can get hard 20, quick slice 16 to 20, incior explosion 20, uh, ambush 16, right? So, you use your ring. Use your ring to fix it. Do not use your weapon and your guard to fix and put skill in there. No. Weapon and guard got too many really good stats already. This gives you way more power than just a level one skill. It is better that you just use a skill at 16 rather at a 20 and then lose like might lose like damage boost.
You know what I mean? So yeah, so these are the um gear and so okay that was pretty quick. Okay, Aana same thing since we are now talking about rings and talk about how to fix your skills, right? Um season one you have option to these two arcana. Now finally something really good for assessive. If you look at my other video gladiator and you look at other content creator when they tell you about arcana a lot of people have to make the very cruel decision of picking two primal vigor and two magic armor.
Why? Because your passive uh bell and mirror is your destruction and your wisdom which is your two biggest uh offensive stats thing. Right? So most classes like if you see my gladiator guide and my chanter guide I would you know recommend you to take this you know take this for mana gladiator at the beginning maybe have mana shortage take this it's not bad but assassin actually right have a easier decision here so assassin right is the only class mele there are some other classes that also use illusion there are classes that don't really use illusion but you can actually try yourself but assassin must have illusion assassin is the only class in this game you must have illusion Other classes can con consider wisdom.
Most consider wisdom. Uh sorcerer use illusion. Some other classes use illusion. But assassin specifically must use illusion. You have to use illusion. There's no negotiation. 100% you need it. Okay. So that's one. Um grail time. You want that. That's two. Uh life is pretty good. You want it. That's three because HP SL regen versus MP/ endurance from your uh magic armor parchment. This is clearly better. Uh so that's three piece and then um I would say take freedom even though assassin is crit.
I think freedom is very important because season one we don't know how the boss stats are. We don't know whether we got enough accuracy despite all the soul mines that we have despite more precision we potentially have. Getting freedom is not bad. Getting freedom is not bad in season one for any class for any class. So if you let's just say you roll a freedom or let's just say you use death for crit. Honestly it doesn't matter.
Season one doesn't matter. All this season one card is immediately replaced the moment you go to season two. This is more tutorial more to feel more to understand how [ __ ] [ __ ] this arcana system is. Especially in season one because when you craft card you cannot even choose all four. You see like how we are in season later in the season you notice we can choose all four. Wow we can make the perfect card. Oh [ __ ] I want a grail.
Oh [ __ ] I can make the perfect grail. You know what I mean? I can make all four. Season one is like, yeah, you can choose two. The other two is still [ __ ] orangey. So, season one is how you realize this AA system is [ __ ] but then you still got to play around it. So, you know, just get it. Just play with it. It's okay. So, this will be your fourth piece. So, one, two, three, four. Okay. And then your last one. Obviously, perfect.
It's not bad, but I think this game is still too early in season one to use perfect or maximize perfect. I think destruction or pure attack I think is better. Okay, so let's go with pacifist. Very straightforward, right? When you make your cut, preferably you don't have to. You're going to be running a lot of transcendence. Uh when you get your cut, what you're looking for? Real smite, exploit weakness, right? Now, if you get these two and then the third one, either you crop or when you do the dungeon, you get impacted.
Yeah, that's good. Now, the fifth one is the [ __ ] one, right? Defense break, but then determination, whatever, right? Bagger can't be choosers. So the moment you get at least these two, I think you can start say leveling up. But rear spite again most important. I personally will say at least these two, right? So that's your uh that is your mirror. Okay. I'm sorry. You need to do illusion. I'm sorry. You need illusion.
Okay. So you need uh these two, right? Uh or these two. Okay. So that's uh on your on your mirror for your bell. Honestly speaking, the only thing that matter is assault stance. If you got assault stance, everything else don't matter. Ambu stance will be good. Again, even the slightest DPS increase is DPS increase. Apply poison. Okay. Re revitalization contract and heighten six is not that important. But the top two obviously in here is this.
But hey, if you got this, you can play already. You got assault stunts, you can play already. Okay. Um, compass. Okay, let's talk compass first. Okay. Compass. Savage raw just for fueler just so that maybe you can push it to 16. But again, savage ro is okay. flashlight if you can push it to 16 that's okay. Defiance push it to 16 is okay. Storm rampage I will say in this card storm rampage will be pretty important so that you can get you can get guaranteed 16 and then at the same time you maybe can free up ring slot to um to use it for something else.
So I would say storm uh storm storm rampage is good ambush is good but honestly speaking is there anything really must be minmax here like do you really need like a best combination here season one? No, not really. I would say if you can get storm rampage savage raw maybe okay ambush maybe okay but this one is not an important card this one is just like how can I make my all these are fueler skill how can I make all these fueler skill you know get to 16 these are not skills you want to get to 20 right none of these skills are skills you want to get to 20 not in season one not this early into the game okay because you don't have a you don't have a skill that you can use it to you know later down in season two you can you have a skill well yeah you have a skill that can maybe make up some skill points here but season one you don't have right so I say season one um where is it yeah when you if you can get this and this or this just to get them to 16 I think it's okay all these skills are level 16 potential none of these are level 20 potential so this card is kind of chill okay now the challenge so as you can see these three cards for assassin is pretty chill.
So all the pressure now goes into these two cards and these two cards only. So you notice that these are all your 16 skill. Now this is all your 20 skill. Quick slice, hardcore, insane explosion. So now you have to roll this card. You must have these three. You must other cut you can whatever. This is the cut that you have to grind. You have to farm. You have to craft that you get these three out of the six. You must have these three out of the six.
Now once you get these three out of the six, now you have a fourth fueler, right? The fourth fueler can come in shadow fall, rein slice or shadow strike, right? Doesn't [ __ ] matter. You do not want any level to go into the fourth one. You got to pray to God that your four levels of additional plus one have to go into one of these three. Now luckily it's one in three is three and four. should be pretty easy to hit. Upgrade four times, get four plus ones.
Hope to get any combination of pluses on these three skill that is not on the fourth skill. If you can do that, then it's okay. Let's just say quick slice is level one. You want at least them to be plus two. You don't need them to be three. You don't need to them to be four. Four is not good. Four is kind of bad because let's just say if your incident explosion is four. Now your incident explosion is 20. You will be very happy, right?
But bro, what about your quick slice and hard go? So now you only got two skill point, one skill point left because three went into this. So only one can go into this or this. This means that only quick slice or hard go can be plus two. So this means that when you do the grail, whichever is the lowest one, let's just say 17. Minimum is 17, right? Because you know uh because you know when you do your when you do your MSQ you get 10 um when you do a vanium ball you got four so you got 14 rings gives you two 16 so you need four you need cards to give you four to get 20 right so then now you are thinking okay let's just say I got lucky my insignior explosion is plus three into plus four now I only got one more okay it went into car go [ __ ] now my quick slice need 20 how do I get quick slice to 20 plus one is 17 I need three So then now your grill needs to have a quick slice and grill is very expensive to upgrade and grill is very difficult to RNG because it's your whole entire skill and passive.
Now you have to pray that when you upgrade it it's quick slice plus three. So it's very very difficult. So this is the [ __ ] part for assassin. You want it to be a nice spread. 3 three 23 will be good because minimum two means that your grail only need a very very comfy easily acquired plus two to bring you to plus 20 right just do the math right so let's just say two two three right now my incident expression only need one these two only need one each uh two each so then my grail can do quick slice hard go for two each and I pray to Jesus that I get a incin explosion here and I get it to uh u uh 20 right and that's the problem with assassin you cannot choose another one so you have to gamma the problem with assassin is that all these level 20 important ability is on the same card the mat doesn't check out other classes you got the third level 20 usually on the compass so that your parchment can just go for plus two plus two minimum and then your grade will make up the other plus two plus But assassin have three level 20 skill requirement on one card and season one card is orangey.
You can only pick two. So it's going to be very difficult for an assassin to get three all three level 20. I would say your most important one is hard god and insignia. Honestly, you just got to expect to lose the utility. you're just going to expect to lose the utility for quick slice where you cannot get absorb and that is where your ambush maybe come and help you out for the HP recovery and or your shadow fall come and help you to give you recovery.
So this is out most likely quick slice is out. If you get really lucky, quick slice will be your third level 20. But your most important two level 20 incin explosion and um hard go. Or if you really want, you can take quick slice 20 or let's just say RNG is not on your side, but you still get quick slice 20 and hard 20. Then you know what? I think insignia insignia 16. I wouldn't call it the end of the world, right? I just take away the multi hit.
But if you can have go insignia level 20, if you can all three level 20. Okay, so that is a problem with arena. That is that is going to be the grind for assassin. Okay. Okay. So, so far that is the the struggle so far for assassin already. Okay. Okay. We finished everything already. So, now we can go into stigma. Stigma. Assassin. Stigma is very straightforward. I'm going to light up what you need or what you might want to consider and then after that you choose what you need.
Okay. Savage fang, you want it. Evasion stunt, you want it. Tril dagger, you want it. Swift contract, you want it. Elusive clone, you want it. Okay, these are your five to choose from. Okay, we just talk about normal PVE boss fights. Uh, these are the five that you got to pick for. Okay, these are the five you got to pick for. So, obviously, elusive clone, you have to take it. There is literally no negotiation. This is your most important skill.
And this skill is going to be where your majority of your damage come. This is going to be your burst. Okay. And then coupled with swift contract. Okay. So this is also your DPS buff. Okay. So let's just say if you look at if we go down and we read it. Okay. It will remove hard go cool down. So whenever you have elusive clone your hard go is not RNG 100%. Okay. And then also does additional damage. Okay. Uh and then you read down the passive.
You also get a 20% damage boost. So it's a buff. you get 1.5 uh exploit witness is also a buff. Now your attack 18% become you know 50% more. Um and after that you have a 50% chance to do extra damage right for your hardcore. So this is why you need it 100% you want it. You only got level 20. Okay. Um swift contract also you need level 20. Now at level 15 at the beginning I think it will work right at at the beginning level 15 will work.
Uh at level 20 is only extra combat speed. Combat speed is important but again we are talking about how you progress and you know level up your stigma. So at the at the beginning because this one is going to eat up all your stigma shot right this one needs to be 20. So a swift contract at 10 I would say 15 at least is needed because 1.5 time rear smite is more damage percentage boost. Assault stance is a critical damage percent boost.
So this is a buff. So these two you must have it. Okay. 20 15 eventually this will be 20. Okay. Now tril dagger you also need it. Now, tril dagger only need level 10. Trinil dagger in PvE is not your main source of damage. You do not use tril dagger to be like big dick damage, big dick damage. No, tril dagger's purpose is not big dick damage. Tril dagger's main use is minus 10 minus 10% cooldown remaining cooldown. So if a skill is on 60c cool down on the 2D on the hot bar that means when you were minus 6 seconds if your cooldown is 10 seconds left and you trino dagger you are minus 0.6 seconds.
So trino dagger is very important for you to know when to use to reduce your cooldown to maximize your buff because again assassin is a class that no buff no damage. Okay so this one level 10 PVE you need level 10. Okay, PvP you might need to go further, but PvE only level the purpose not damage CDR usage, planning your CDR, how to how to use this to minmax your CDR. Okay, uh now the last one, Savage Fang is a buff. If you notice at level 15, it has a PvE damage boost and also is a very good stagger skill.
Uh and assassin wants to stagger because of you know storm rampage uh storm aura rampage. So you want this to be 15. It's a buff. It's a buff. And this buff because it shares the same cooldown as one minute. That means that swift contract and savage fang is always going to be up together. Okay. So personally I would recommend you to take these four to maximize damage. Now evasion stance is also very important. All melees have a invulnerable window when they have access to all these like evasion of block stuns.
Um, obviously you are an assassin, you're squishy as [ __ ] You step on a banana skin, you [ __ ] die. A gladiator can eat [ __ ] and the gladiator still live. A chanter has high defense, a chanter can eat [ __ ] they can selfheal. They got protection circle. You got you got uh revitalization contract. Sure. But bro, this class is very very squishy. You die. So having evasion stuns is also good to have. Okay. Now level five is enough.
Level 10 ideal. So that while you are evasion stun blocking other classes can stand there block end of the world. Right. Right. Assassin got to evade while getting to the back. So for assassin maybe getting level 10 might be considerable. But here's the thing. You are a DPS. I think buff is more important. And because this class works on buff I would say you lock this in. Okay. I would say you lock this in. Right. So, and also I'm going to about to do a striking dummy.
So, I'm just going to lock in the four buffs in so that we don't have to deal with um evasion evasion stuns. So, obviously now we got um we got six stigmas. You don't have six stigma. So, I'm going to remove the stigma that we are not going to have. Right. So, we have one tree, we got two uh shadow fang, we got three swift contract, and then we got four elusive clone. Okay. So, these are your these are your four. Okay.
So now I don't know whether I want to talk about the shitty part of assassin or do I want to finish the rotation then we talk about the shitty part of assassin. Okay let's talk about okay you know what we have to go into the shitty part first already. So before we go into rotation because once we go into rotation people will start to realize how bad it is. Okay. So if you guys read the level 20 right that we have now elusive clone has a minus 1 second elusive clone cool down when we are at the back and we crit.
So if you fulfill this right if you got level 25 right you are literally fulltime elusive clone. Now when you are fulltime elusive clone I will show you right now what we have because I have to show you now. Now, some of you might be thinking, why are you showing a season 4 rotation? It doesn't even make sense. It makes perfect sense because you are getting the exact class balance, mastery, and skill set as us. It's just that you guys are playing this l you guys are playing this season 4 balanced uh class in season one that is lacking a lot of key ability.
Okay. So for assassin at level 20, I'm sorry, at level 50 and then at level 25 stigma, we are getting this. Okay, so our rotation is just elusive clone and hard go, right? So let's just say if I put this up, I'm going to put this up. Uh I'm going to just put it to 20. I'm going to get more level 20 stigma. Bear with me a little. Okay. Oh god, this 25 already. Okay, let's just use elusive clone as an example. So if you are have the level 25 which is god intended, they balance this three times.
Assassive was so bad in damage in in in maintaining damage that they have to do this ability, rework this ability two to three times before they finally found the sweet spot. The sweet spot is that if you play the assassin the intended way, you go to the back and because your crit is so high right now in season 3, season 4, when you go to the back and you crit, you will minus elusive clone. Which then means, right, if you fight a striking dummy.
Okay. So, okay. So, you see elusive clone. This is elusive clone cool down. Notice how it's going down. Whenever I crit from the back, it's going down, right? So, it's still it's still active. It's still active. It's still active. Notice how I'm hard goinging all the time. 100% hard go up time, right? Because that's how it is, right? So, let's just say my okay, my my skill is a little bit weak, right? Assassin is very weak.
But if assassin that is higher level, more combat speed, you will notice that they will be able to refresh um elusive clone again. So to to us season 4 assassin, the god intended way to play assassin is you having elusive clone 100% of time. So this class will then do damage. You are doing damage when you have elusive clone. Assassin damage comes from elusive clone. No elusive clone, no damage. Every other buff to supplement it, right?
When you have your when you have your swift contract at level 20 and or at level 25 for us. Now you are getting 10 more dam damage while you have elusive clone. And now you hit faster, heat faster, more CDR. That's why my elusive clone is not full of time because, you know, I I I didn't put in swift contract and my assassin is an op, so I don't have enough combat speed. But an a normal assassin will have enough combat speed to keep elusive clone 100% of the time.
So when you're 100% of the time, this class will do damage. This class will do damage that other classes are doing. And maybe in some situation, if you play really well, then your assassin will shine. If you play your normal assassin normally, assassin is dodging. Assassin is whatever. Assassin is not important. You can get any other DPS to do the same damage. The assess assassin has to be exceptional. You must be big dick.
You must be really good at the game. You must really learn boss mechanic. You must be able to like get your rear up time all the time. Now, in Taiwan, because we kill [ __ ] really fast, things dies in 30 to 20 to 30 to 1 minute. Most of the time the boss stand still and assassin can get like a 100 to 90% up time. Now playing global how we are nerfed and how slow it is. We are most likely going to have to fight bosses two to three four minutes.
An average assassin rear up time is only about 60 to 70%. I not me not me 60 70%. The best player can maybe squeeze out 80% of time. Okay. So you are already losing damage because you are playing the game normally. Okay. Now, tanks, gladiator, templar, they also lose some damage when they don't hit the front, but they are tanks. When they lose a little bit of front damage, they lose a little bit. For an assass DPS, a fast high octane a class that do so much damage for you to lose 20% rear up time, you are losing a lot of damage really because you now lose a lot of percentage from your rear smite.
Okay, a lot. So, an assassin is already fighting up battle, right? at the same time and assassin have to keep up the buff. So right now again if you look at my elusive clone you notice that my goal is to hit as much rea as much bring my elusive clone cool down as much as possible so that by the time it ends it comes up again. So I'm you see my hag is permanent hag is is hag is hag is right that is my main damage right if you go to a passer if I open a passer okay you will notice that okay see like your incident explosion and your hard is always at the top right these two are your most important skill is always at the top so your entire kit plays around hardcore pro and elusive clone helps you at that at stigma level 25.
Now, here comes the cruel reality. You guys don't have it. You guys only got level 20. You guys only got level 20. What does this mean? This means Okay, now we are going to go into a level 45 rotation. Okay, >> so now you cannot have elusive clone recharge. Okay. So now watch. So now I got elusive clone. Now my elusive clone is on the 45 second cool down. It will never be full of time. Now within this period when you got elucive clone, you'll be doing just exactly the same.
Hug go. Hug go. Hug go. Hug go. Hug go. Non-stop. Now watch when the elusive clone ends. Your elusive clone is now on the half minute cool down. Now it's going to be longer for you because we got more CDR. You don't. It's going to be at least 40 to 50 second cool down for you. This is what your rotation would look like without elusive clone. Notice how much slower it is. And notice now how your hag go didn't pro. Now you got no hag.
Okay. Hag pro two hag. Cool. Pro one time. Pro one time. Notice how now your rotation become very clunky. Notice now how you might have to use some of these skills that I mentioned earlier to fill it. So now you don't crit. No more haggo. No more hag. No more t no more hag go. So what comes after? Okay, what comes after is where in in season one you will have to consider ambush. So when you have no hard go, you ambush.
And then when you got no hard go and ambush, you have to use savage raw. Now remember when I told you savage raw is like a really weird place. It's not very strong. It was strong. They nerf it. It was usable. They make it not. And then now you are using a really weird shitty skill just to fill in for hard go. So you are trying to feel in you are trying to make up damage with a [ __ ] ability. So because your main hitting ability is not up.
So now when you are playing an assassin at this level, this is what you have to deal with. No elusive clone. All buffs up. I'm going to do damage. I'm going to do damage. But the moment my elusive clone ends. How can I close it? Can I actually remove it? Okay, whatever. It's going to end. So now with my elusive flu is going to end. You're going to notice that my entire play is going to slow down a lot. Okay, now we slow down.
Crit, crit, crit. Good. Okay, no crit. Savage raw. Crit. Okay, one go. Savage raw. Hag. Hag. Okay, no more ambush. So you notice that now your damage distribution is all over the place already. You notice it's very clunky already. You notice you are not max damage already. Also that you are waiting for elucid clone. Okay, so you are already not optimal already. Your hard go right is going to be very RNG how much damage you're doing.
I would say the difference between your hardcore progging outside of the elusive clone and not proing you are looking at at least overall a 10% DPS variance. Sometimes you will do now when you pro all of them it's not like you're doing good damage by the way when you pro all of them you're doing normal damage when you don't proc you're doing less damage assess already have to deal with the fact that your stigma at level 20 do not work because this level 50 stigma level 25 stigma play style that they balance now is not balanced in season one game play.
So you are losing damage. You have those attack rear. You are losing damage already by default because you cannot get 100% of time. And your problem is not ended yet. Now when you don't have the CD off, your elusive clone is a 1 minute and 30 second cool down. Your swift contract is a 1 minute. Your shadow effect is a 1 minute. Your shadow fang and your swift contract goes hand in hand. But now your elusive clone don't go hand in hand.
So now you have to make the decision. Do I wait for these two? Do I wait for in elusive clone to be up before I slam my buff or do I use these two on cool down and then now my elusive clone which is my big window will not have these two buffs. So what is optimal? I'm going to tell you assassin players till today cannot answer you that question because this class is [ __ ] like that. This class the decision making of this irrelevant [ __ ] is what make assassin players like wait a second why sometimes I'm doing big damage why sometime I'm doing low damage.
Now if you're fighting a boss that last 20 40 second then of course it's consistent but when you're doing a a normal boss like when you're progging when you're doing sanctuary prog assassin players will be all over the place. Sometimes they do good damage, sometimes they do [ __ ] damage, and most of the time they're [ __ ] dead on the ground because they're so [ __ ] squishy. So 3 is here to help. So remember when I told you that in PvE is to reduce cooldown rather than using damage.
You remember that? Now I'm going to go into 3. Okay, before I go into 3, let me remove my buff from my macro first. So now as an assassin, okay, now as an assassin, you have to watch your buff. So you are already watching your hard go, you are already watching your ria. Now you got to watch your buff. So assassin, right? You buff and then you go, you three, you bring it down. Okay, so now you do your normal rotation again. first window big damage.
Assassin uncontested big damage. Right. But the moment the elusive clone ends. Okay. Wait. We wait for it. Three more seconds. Two more second. One more second. Okay. Now your elusive cl. Now you are in the struggling phase. Now you're waiting for buff. Okay. But you notice your swift contract is coming up. Your swift contract comes up means your this one is coming up. You got your three. You cannot use. Why? Cuz you use use it for CDR.
So now, okay, this buff is up. I got 13 second of illusion. Should I wait? Okay, let's just say in this situation you wait. So now you're waiting two buffs that is not being used because you want to wait for elusive clone. Elusive clone is slow. I got to wait. I got to wait. I got to wait. I got to wait. I got to wait. Elusive Clo is finally up. Buff time. Then you 3L so that you bring it back down again. Now we go for the third round.
So let's just say now, right, you are now in your second burst window. Okay, you're doing whatever you are. You're doing damage. You're doing damage. You're waiting for the time that elusive clone is going to wear off and you're going to be [ __ ] miserable. Okay, elusive clone ended. Now you're officially miserable. Okay, you are using a lot of fueler. You might not have cargo proc. You are now doing fueler combo. Your damage is dropping.
Oh, 3 is up. You cannot use it. Why? Because you need to you okay? Okay. See if I use three now this will not reduce 6 seconds. This will reduce 10% of 15 seconds which is only 1.5. So you cannot use it. Okay. So let's just say you use this now and you use this now. You still got your 3il. You cannot use it because 3 is exclusive to reduce the cool down for elusive flow. But now you have your buffs running. Okay, now you use it.
Now you're 3. Okay, so now you at this point, have you already realized that you are fighting on very desync buffs? At the same time, you need to ask yourself when to use tral. Do you notice how much more brain power and work your assassin now is doing? So let me repeat. You have to go for rear. You have to hit the boss from the back. You have to minmax your burst. You need your buffs. Your buffs run off. You are fueler.
You need to trade your buff. You need to trade your cool down. You now need to decide whether you want to use swift contract with shadow fang or wait for elusive clone before you swift contract and shadow fang. Then you use your tril. If you want to use a swift contract and shadow fang early, then you have to save your tril for elusive clone. If you wait all for all of them, then yes, sure. But is that optimal? So now you got all this decision making all these also include do you shadows right all the movement that you are doing mechanic while handling the real up time while handling the buff synchronization now it is fun it sounds fun right a lot of skill expression so now let's look at an assassin potential damage okay so an assassin right let's just say assassin can do this much damage right so this is say max damage Okay.
And then let's just say you have to manage the procs, you have to play the rear, you didn't get good hard go up time. The fight ended up with you only averaging like say UM OKAY BUT BUT you did your best, right? Great job. You did your best. You try to get as much rear. You try to get as much re out time. You try to Okay, this one you can't try. Hard go is orangey. You got you know you you your your hard go pro is pretty bad.
Um, and then also, um, your buff didn't align. You didn't use your trigger to reset your CDR properly. Okay, so that your assassin damage. Maybe you're like, "God damn it, I didn't get my max damage. This is my average damage." Okay, so let's just say you're a [ __ ] assassin. You completely [ __ ] up your buffs. You didn't get your uptime. And then your hard god didn't pro. You are looking at a damage as low as maybe half or 60% of your maximum.
Okay, bad RNG, bad skill play. Okay, your assassin is going to do shitty damage. Okay, now on the other hand, right, for a gladiator, right? Okay, a gladiator obviously might not ever reach sin maximum damage, but it's pretty close, right? Okay, pretty close, right? Let's just say, you know, gladiator do this much damage, right? Okay, glad max damage. Okay, now an average Tomdick and Harry glad that just use over slam and rending blow and use lunch stuns when he's level 20 literally on average will do this much damage.
Anyway, the damage variance, right? Average glad damage. Okay, an average gladiator is going to do a lot. An average gladiator damage difference is only like that. An average assassin damage variance can be like that. Yeah. And how much work? How much more work are you putting in? You're putting thumbs five times more work. You need to track buffs. You have to get rear. You need to dodge. You need to use shadow strike.
You need to use your movement ability. Yeah, think about it. Okay, I want you guys to think about it. And even when you're assassin, right, I can even bring in other class. I can bring in I can bring in SM. I can bring in sorcerer. I'm I'm telling you man, all these classes put in one fifth on the effort and they can do this much damage like an assassin. An assassin got to work really hard to be able to do this much.
You as a pleb is most likely going to do here. When you go into global launch and then you play an assassin, you will know what I mean. you will start to realize that why are you doing so much work and do so little damage and then when you do perfectly, you play perfectly, you're only doing damage that other classes are doing anyway. Okay, you will understand that. For those people out there that don't believe me and want to continue playing sin, go ahead.
This class is extremely fun to play. I love playing this class to the point that I almost wanted to make this my main all. But then I got three assassin friends. They do really good damage. They are very good players and all of them after four season all of them don't want to play sin anymore. Apparently in Korea now I cannot confirm or deny this report. Apparently in Korea a lot of people selling their assassin account really in Taiwan everybody is already begging NCO to just delete assassin already.
Assassin right now and again this is all because this is a PVP PVE focused game. All these are PVE care right? All their voices are not being heard and NC soft do not give a [ __ ] about assassin. Every time Assassin is falling behind the only thing that they will ever do is they will just buff. Okay, we will buff quick slice for 10%, we'll buff in explosion for 10%. That's all you get. Whereas like whenever other classes get a rework like say uh gladiator like say a ranger, it's always like very comprehensive.
It's very very well thought out and then it works. It plays well. is fun to play and assassin player is always like what the [ __ ] is this? What the [ __ ] is this? What the hell is that? Oh, they just throw us the boat. What the [ __ ] It's still troublesome. It's still not worth the effort for me to do the damage that I can do. Now on a dummy maybe you will do really well but I can tell you okay other classes when they go to a dummy they are getting what they are getting.
When an assassin go to a dummy and then you go do fight a boss it is not what you are seeing. is very very very very different because for a dami you are 100% of time rea you know yeah I'm telling you this class this class is this class worth playing for fun she shits and giggle yes is this class strong yes would I play this class if the mood strikes me yes but I'm going to I'm going to have to fight the uphill battle for me to keep up with the damage and then when I made it I am not even doing more than some other classes at their average or at their best.
This class is a very tryh hard super skill intensive for almost less than 3 to 5% DPS reward and 90% of the time you will not make it. So for those people out there want to play a assassin, I would say good luck. I wish you the best. I wish your journey to be really fun. But don't worry, uh, worst case scenario, there's a class change coming. It's already a global client. It will eventually happen. Play your best, try your best.
Eventually, let your heart guide you where you eventually want to be. Okay. Uh, nine out of 10 assassin players do not want to play an assassin eventually after they main assassin. Nine out of 10 assassin player do not want to main assassin. Okay. Now, of course, there are good things about this class. Open world PVP in this class is really good. You got stealth, you got evasion, but then also evasion. I heard that it's going to be nerf to the ground or maybe not that bad uh in global.
So maybe evasion assassin, you know, can be strong. But the main thing that assassin uh in super strong in open world PVP is evasion because you can't kill what you can't touch. Uh and then stealth for the surprise and the again, you know, 3D chess gameplay that you can play and outplay your opponent, right? So assassin is that type of class. Uh but otherwise this class is not balanced. Otherwise this class needs a rework.
Otherwise this class is not suitable for this game. Uh this class is definitely does not work as intended as it is in season 4. All these changes that they do is for season 4 assassin. So now you are not getting season 4 assassin but you're getting the same assassin minus a lot of QL minus a lot of tools that makes that what makes assassin assassin you're going to get a budget version of assassin in season one. I can tell you right now a equally skilled equally geared assassin versus a sock or a gladiator that assassin is likely going to do less damage.
Okay. But you have to put in three to five times more work to maybe match. Okay. Okay. That's what I I full disclosure that is what you are going to expect. That is what I'm going to expect. So don't be surprised after watching this video if at by now you're still watching and you're still following don't be surprised that holy [ __ ] it's really bad. There are creators out there that say that it's not that bad. There are even creators out there that say that 80% of us don't even play the game.
We don't know what we are talking about. You know they could be right. Right. But let me just say don't don't don't don't don't say I didn't warn you if this class underperform or this class is too try hard and you cannot manage it and then even when you do it and you're still doing lesser damage than the others. Don't be surprised. Okay, don't be surprised. Anyway, that's all for the video. This is end going to end up be a one hour video because I y so much regarding its flaws and obviously you know the deficit the uphill battle that you when you play this class you're going to face.
But you know what? Let me know what you think in the comment section below. is assassin fun. Are you an assassin man? How was your experience? Am I smoking? Did you have a good time? Are you big dick damage? Or are you waiting for the inevitable class change? And what are you going to change into? I would love to read your comment and know your thoughts. Otherwise, drop the video a like, subscribe and uh global is going to release as of uh today this video comes out.
And even if this video maybe to you came too late, but don't worry, don't worry. Right? Week one, season one, you can make a lot of choices. You can reroll, you can go a new class or you can wait till the end of the month or end of the season and class change to something else. Or you can be the assassin represent that we need in this game and you can come back to prove me wrong and say you know what artists I am the number one assassin.
You made it. I am proud of you. Good job sir. I will see you in the next video. Peace.
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