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Anders · @andersgalla
Words
1,958
Runtime
10:19
Speaking pace
190wpm
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8min
190 words per minute, between the 181 median and the 201 75th percentile of 349 measured videos. That distribution comes from the 349-video hook study.
Opening (first 30 seconds)
Hey everyone, Anders here with another video. Today we are going to go over all of the PvP content that will be available to us at launch in ION 2 Global. We'll take a look at what each mode is, how it works, what it rewards you with, and why you might still want to take part in some of it, even if you're a PVE player who never plans on fighting anyone. Before we get into it, the NA team had their PvP showcase stream where they went over the basics of each mode.
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| Measure | This transcript |
|---|---|
| Sentences | 136 |
| Average words per sentence | 14.4 |
| Longest sentence | 48 words |
| Questions asked | 2 |
| Sentences containing a number | 21 |
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Hey everyone, Anders here with another video. Today we are going to go over all of the PvP content that will be available to us at launch in ION 2 Global. We'll take a look at what each mode is, how it works, what it rewards you with, and why you might still want to take part in some of it, even if you're a PVE player who never plans on fighting anyone. Before we get into it, the NA team had their PvP showcase stream where they went over the basics of each mode.
If you caught it, some of this will sound familiar. But what I want to do here is go a bit deeper and add what we know from playing these modes in Korea and what's different for our version. PvP in Ion 2 is optional. You can progress your character without ever queuing into an arena. But there is one PvP zone I recommend everyone visits every week, and we'll get to that at the end. First, let's start with the most casual form of PvP, dueling.
You can request a duel with other players nearby. No Q, no ranking, nothing on the line, just you against another player. In my upcoming PvE overview video, I talk about a PvE mode called Nightmare. This is solo content that is the best place to practice your class against bosses. Duels are the PvP version of that. Bosses have patterns you can learn. Players don't. So, if you want to know how your class holds up against a real opponent before you jump into ranked, grab a friend or someone from the Discord and duel them.
It's the easiest way to practice against real players without anything at stake. Next up, we have openw world PvP and the space-time rift. The space-time rift is how you get into enemy territory. When it opens, you can cross over and invade the other factions map, allowing you to stay there for an hour. PvP out here works with a toggle. So, if your PvP flag is on, you can fight enemy players who also have their flag on as well.
If you're only there to farm field bosses, sealed dungeons and strongholds, or monsters for your pet collection, you want to go in with your PvE flag active, and that should be the default. Two things to keep in mind, though. If you are going in as a PVE player, getting close to enemy guard NPCs aggros them and automatically flags you for PvP. Even if you invade the rift flagged as PvE, this can happen. You also can't toggle back to PvE because it has a cool down of over an hour.
It's not like you can turn on PvP, kill someone, then toggle PvP off and continue farming monsters. Once you are in PvP mode in the rift, you stay that way until your timer ends. Now, moving on to arena. Starting with 1v one. 1v one arena is ranked. It is not equalized. Your gear comes with you. The first player to win three rounds takes the match, and there's no reset between rounds. The mode is pretty unpopular for certain classes.
You'll see a lot more Templars, assassins, and gladiators than anything else. I play sorcerer, and I'm ranked 15th in my class on my server despite playing very few matches. So, that should tell you how many sorcerers are actually queuing for this one on my server. Arena also has a 5v5 mode. It's the same idea, but with a full party, ranked, and again, not equalized. In my experience, this mode is also not very popular.
Next, we have Battlefield. Battlefield is the only mode that is equalized. When you open the battlefield window, you'll see it listed as maybe arena of tactics. It's a 10v10 battle under equal conditions. Your gear and skills are equalized. So, this is the one PvP mode where your item level doesn't decide the fight. The mode is a type of conquest, capture the flag, and the map you'll see in rotation right now is the Sandstorm Temple.
They mentioned we should get more maps in the future, but so far we just have that one map. It's also only 10v10. You can queue solo or with a party, but if you queue as a party, you'll only be matched with other full five player parties. The downside is that it's only available at select times every day, so check one is open before you plan around it. For rewards, you get abyss points and materials just for participating and more on a win.
There is a weekly limit, three victory rewards and three participation rewards, and it resets every Wednesday. Now, in my personal experience with Battlefield, some of the issues with spawn camping have been addressed, but most matches tend to be one-sided, and when a team starts losing, players tend to just leave, and that destroys any chance you had of making a comeback. That brings us to the main PVP area you will experience in ION 2, and that's the abyss.
The abyss is always on PvP. No toggle here. Technically, you can call it more of a PVX zone because most of the reasons you'll be going here are for PvE. At launch on Global, we got one map, Chaotic Lower Rashanta. You need to be level 45 with 1,000 item level to enter. Korea has three more maps right now. So, let's quickly go over what's coming later. We have the Chaotic Middle Rashanta. Requires a level 45 and 3,000 item level.
And crucially, there's no flight in this map. You can only glide. It also adds three more artifact nodes to fight for. Chaotic Upper Rashanta was recently added in Korea. This one is technically a capped abyss map. You need to be level 45, but your item level has to be 4,300 or less, and your combat power has to be 400,000 or less. If you exceed those requirements, you're removed from the map immediately, and one hour of your abyss time is deducted as a penalty.
And the last map we have is called the Abyss Rift Zone. This is more of an event map where you fight in more organized battles, but as far as we know, this is not confirmed for global launch. Now, the important part, I said you would have an hour of abyss time deducted as a penalty in Upper Rashant. Well, that's because there is a time limit in these abyss maps. You don't get unlimited time. As a free-to-play player, you get 7 hours per week.
In Korea, the membership gives you 14 total hours. if the global membership proves to have that same benefit will have 14 hours as well, but that's not confirmed. Each map has its own timer, but since global only has lower rash at launch, we're looking at 7 hours per week to start. There's also an item you can craft to extend the amount of time you can stay in the abyss. But why exactly would you want to spend your time here?
Well, abyss points. Farming in the abyss is great for your progression because abyss points are what you use to get more stigma skill points. And if you want to dedicate yourself to being mostly a PvP player, abyss points and medals, which are even more important than abyss points because of their acquisition rate, those items are how you get your PvP specific gear. Like I said in my closet guide, PvP gear is guaranteed to extract its skin.
So it also helps your closet collection if you buy them through your alts if you're not interested in PvP. But let's go over how you actually earn these abyss points. First, you have these command scrolls. You want to be doing your weekly abyss command scrolls right after a weekly reset. These are the same kind of missions as normal command scrolls in the overworld. But because PvP is always on in the abyss, enemy players nearby can turn a simple mission into a fight.
This is where choosing the right zone for your mission matters. If you're not running in a group or you want to avoid PvP, pick your zones carefully. learn which ones are closer to your base or coate them in the same area so you can knock them all out at once. The second way to get abyss points is through the season weekly missions, but in this case, we'll talk about the abyss specific missions. These tend to be weekly missions for defeating other players.
There are abyss command scrolls that are also bounty missions like this as well. So, if you're comfortable fighting, you want actual PVP, these are extra rewards for something you're already doing. Third, we have field bosses. Just like the field bosses in the overworld map, they also appear in the abyss. The difference is that the other faction wants them as well. So, it will be a mix of PvE and PvP with the highest damaging party getting the most rewards.
And then we have artifact siege. These are the node wars of Ion 2, and they happen every few days. Mass skill fights where both factions are trying to destroy the artifact boss before the other faction does. Whoever wins takes control of the node until the next siege. Controlling these nodes gives you bonuses to your abyss point collection, and it gives you access to the abyss corridor. The abyss corridor is a mini dungeon of sorts.
How many times you can enter depends on how many nodes your faction wins every artifact siege. And once you enter, you have 2 minutes and 10 seconds to farm as many abyss points as you can. The monsters are basically all around you, and you just turn in a circle defeating them. Nothing too exciting to be honest, but very useful for the abyss points. So, even if you don't care much for PvP, showing up for the artifact siege helps your whole faction get more out of the abyss.
This brings me to my recommendation. PvP is optional in this game, but I recommend you at least run your weekly command scrolls from the abyss because even as a PvE player, you still want those abyss points for your stigma skills. Pick your zones, watch out for enemy players, and make those seven hours count. One more thing, if you're taking part in the launch scale test on the 17th and 18th, the space-time rift and battlefield are disabled for the test, and the level cap is 37, so you won't be reaching the abyss either since you need to be level 45.
Dueling wasn't on the list of disabled features, so that might be the only way to try PvP before launch. So, that's the PvP content waiting for us at global launch. Duels for casual practice, the space-time rift for openw world PvP, ranked 1v1 and 5v5 arena, battlefield for equalized 10v10, [music] and the abyss with command scrolls, field bosses, artifact siege, [music] and the abyss corridor. That's all I have for you today.
Let me know if you're planning on being a PvP player or sticking to PvE down in the comments. [music] Expect more ION 2 content on the channel. Leave me your questions either here under the video or on the Discord. What do you want to know about the game before it releases? I'll answer [music] as best I can. As always, thanks for watching. Thanks for listening. I'll see you all in the next one. Take care. [music]
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